- Comparison Of Card Counting Systems
- Easiest Card Counting System Online
- Opp Blackjack Counting System
- Best Card Counting System
So, you have decided to try your hand at mastering card counting – one of the most popular money-making strategies for professional gamblers ever crafted for a casino game. Does it work? Is it worth it? The answer to both those questions is a resounding yes, but it’s far from an easy way to make money.
Easiest Card Counting Systems Well, let’s start with the math. It is not hard to develop the “Easy Card Counting System. The authors of these systems expect you, not only to memorize a value given to each card (index number) which takes a lot of practice. However to keep a running co. What is the best card counting system, e.g. (Zen Count) from the most profitable to the least? That depends on a lot of things, the most important thing is (IMHO) complexity. For the advanced version of the Easy OPP card counting system, see: Improving the Power of the Easy OPP Card Counting System. Return to Intro to Winning Blackjack. For more information on card counting and other methods professional gamblers use to win at. / Card Counting – Learn to Count Cards / REKO Card Counting System in Blackjack REKO stands for Ridiculously Easy KO, and the REKO Card Counting System delivers on both counts. It is indeed a very easy card counting method to learn and it packs a big punch that can bring the casino to its knees.
To become successful at card counting, you must practice the ability to memorize large amounts of numbers at a time and countdown a deck with great speed, all the while looking like your average joe player having some casual fun at the Blackjack table. Moreover, the amount of variance in Blackjack means that card counting can prove a fruitful method only in the long run, after hundreds of hours of play.
With that in mind, let’s begin.
Hi-Lo
Initially introduced in the distant 1963, the Hi-Lo card counting is the most efficient and naturally most difficult method out there. However, don’t let this strike fear into your heart, as the difficult part lies in dedicating yourself to practice and memorization for a longer period of time, not having to tinker with advanced mathematics.
The strategy itself is simple to grasp. The basic concept of Hi-Lo card counting is increasing your bet when the true count (more on that later) is high, and decreasing it when it is low. Worry not, we will guide you right through it!
To begin with, we must assign value to each card. Cards 2,3,4,5 and 6 have a value of “+1”, whereas cards 10 through A are valued as “-1”. 7, 8 and 9 are neutral cards with a value of “0”.
Cards | Value |
---|---|
2,3,4,5,6 | +1 |
10, J, Q, K, A | -1 |
7, 8, 9 | 0 |
![Card Card](https://images-na.ssl-images-amazon.com/images/I/51gKvhfjjaL._SL75_.jpg)
These values are fixed and serve as the backbone to the Hi-Lo card counting method. They will help us determine something called the “running count.” This is easy, we just combine and subtract the values of the cards that have been dealt so far.
For example: If the cards dealt so far have been 10, 2, 5, 9, Q and K, the running count would be -1.
10 (-1) + 2 (+1) + 5 (+1) + 9 (0) + Q (-1) + K (-1) = -1
One of the most delicate parts of Hi-Lo card counting is that you must always know the running count, and there are no shortcuts to success here – practice makes perfect. Remember that you must maintain knowledge of the running count based on ALL visible cards, including the dealer’s.
Next, we must determine the “true count.” To do this, we divide the running count to the number of decks that are still in the game.
Example: If the running count is +4, and the number of decks remaining is 2, the true count is then 2.
Of course, it’s impossible to know the exact number of decks left in-game just by looking at the pile of cards still left, but a rough estimation will suffice. If there are about 120 cards left, rounding it up to 2 decks is fine. You will get a much better feel for this over time.
Finally, what remains is for you to follow through with the basic premise of all card counting systems, which is increasing your bet while the true count is high, and vice-versa. How much exactly to bet and exactly at which count will depend on you – the player.
Many casinos nowadays have software trying to prevent card counting that knows all the things you do about it, so being a little unpredictable can go a long way to your long-term success. This is why it is also highly recommended you vary up your bet sizes but always stick to a predetermined minimum and maximum bet.
That is all as far as Hi-Lo card counting is concerned. As you can see, the strategy itself is simple to understand, but make no mistake – it’s far from simple to implement. Theory and practice are completely different beasts here.
Keeping score of the true count while attempting to avoid suspicion in a real-life environment packed with pressure can be quite a challenge. This is why we recommending you start your card counting ventures by mastering the Knock Out system, explained below.
KO (Knock Out)
The KO is a much more beginner-friendly variant of Hi-Lo card counting. The basics of the KO are similar to the Hi-Lo method, with only a few changes that remove the need of keeping a true count, simplifying the system by a great deal. You can still keep track of the true count in the KO without compromising the system’s accuracy, but in that case why not use the Hi-Lo card counting method, to begin with.
The card values in the KO are very similar, but this time we value the 7 as a +1.
Cards | Value |
---|---|
2,3,4,5,6,7 | +1 |
10, J, Q, K, A | -1 |
8, 9 | 0 |
One more important difference in the KO system is that the running count does not start with 0. Instead, you will have to calculate it by taking the number of decks in play, multiplying that number by -4, then subtracting 4 from that amount.
A game with 8 decks will have an initial running count of -28. (8 x -4) -4 = -28. Don’t forget that crucial minus, otherwise, you’d be going all in on the first round.
The cost of the Knock Out’s simplicity is in its efficiency. Simply put, it’s not as accurate as Hi-Lo card counting, but it’s still good enough to start with.
Ridiculously Easy Knock Out (REKO)
Indeed, it gets even easier than the KO, but the REKO is not necessarily worse in terms of efficiency.
The REKO determines the initial running count by multiplying the number of decks by -2. In an 8-deck game, the initial running count would be -16. (8 x -2) = -16. All card values remain the same as in the KO.
The most interesting aspect about the REKO is that instead of it being simply a less accurate version of the KO, its accuracy only dwindles as the number of decks decreases. Because of the way the initial running count is calculated, REKO is a strategy which is more accurate the higher number of decks in-game. This makes it useful even to masters of the Hi-Lo card counting method.
Ace to Five Count
The Ace to Five count was devised to work best on tables with 4 to 8 decks, and it is without a doubt the easiest card counting method in existence. At least, the easiest method that is actually profitable. It also has the added benefit of greatly minimizing your risk of looking suspicious, since you are only paying attention to the A and 5’s.
However, it is detrimental that you establish your minimum and maximum bets, just make sure those numbers are a power of 2. As for the initial running count, it is always 0.
This is how the Ace to Five works:
- At the beginning of each deck shoe, bet your minimum. Each 5 that you spot will add a +1 to your count, whereas each A takes -1 from your count.
- If the running count is equal or greater than 2, you should double your last bet. Doubling your last bet should be capped in accordance with your maximum bet. This is why it is important to determine it beforehand.
- If the running count is equal or less than 1, bet the minimum.
Here are more game rules which make the Ace to Five even more beneficial to you.
- Blackjack pays 3:2 (always a must)
- Dealer stands on soft 18
- Double after splitting is allowed
- Re-splitting aces is allowed
A higher betting spread will yield higher return using this method, but even with a low spread, you can expect a 0.30% advantage coming your way in the long run. Assuming you are doing everything correctly, that is.
Blackjack Basic Strategy
If you feel you are ready to take on the challenge of card counting and making a long-term profit off of it, do remember that you must know how to play blackjack and knowledge of basic strategy. It is a set of rules which point to the best play in every possible scenario, hence its importance.
Learning basic strategy has to do more with memorization rather than practice, but keeping full knowledge of basic strategy is a great helping hand regardless if you are trying to count cards or not. Even seasoned veterans of the game will play out most of their bets based on basic strategy, so it’s a no-brainer that a beginner should do the same.
Dec 30, 2014
Lucky creek casino bonus codes 2019. Are you struggling to win at blackjack on a consistent basis? These simple card counting systems can provide the solution.
Basic blackjack strategy is fairly simple. Anyone armed with a strategy card and enough motivation to memorize it can effectively apply basic strategy in any situation. But more experienced players know that winning at blackjack on a consistent basis requires digging deeper.
It requires you to learn how to count cards. The ability to count means that you can predict with reasonable accuracy when a ten-value card is or isn’t going to be dealt, so you know when to bet big and when to stay put. Counting is to only way to maintain a mathematical advantage over the house, which is the reason that EVERY PROFESSIONAL BLACKJACK PLAYER ON EARTH COUNTS CARDS!
If you’re still relatively new to blackjack, the thought of learning a card counting system may be daunting. “It requires brilliant math skills and countless hours of practice,” you may be telling yourself. Check that negativity at the door, because it isn’t as difficult as you think. Here are three card counting systems tailor made for beginners:
#1: The OPP Card Counting System
The OPP is arguably the easiest system out there, and is a perfect stepping stone on your way to blackjack greatness. You only need to keep track of low cards (which make the count positive) and there is no need to convert a running count into a true count. Here’s how it works:
When the shoe begins you start with a count of +6. You should subtract one for every hand in play (including the dealer). So if there are two other players at the table besides you, subtract 4 from the count, giving yourself a +2.
Once play begins, simply add 1 for every low card dealt (2,3,4,5 or 6). There is no need to concern yourself with high cards. Simply re-subtract the number of hands from the count each time a new round begins. There you have it, you’re using a card counting system!
OPP is an unbalanced system, meaning that the count will not be zero at the end of each hand. The count tends to trend upward, meaning that you’ll need to consider the number of decks in the shoe when determining when to increase your bet.
#2: The Red Seven
Red Seven is a simpler system originally pioneered by Blackjack Hall of Fame member and best-selling author Arnold Snyder. Snyder touts his system as both accurate and easy to use:
The easy Red Seven Count gets 80% of the potential gain available from the Hi-Lo Count and other counts that are significantly more difficult to learn and use. It is the strongest professional-level card counting system ever devised for its level of simplicity and ease of use.
The Red Seven is simple in that the player isn’t required to convert the running count into a true count. Because the running count is unbalanced (adding up to +2 at the conclusion of each deck), the amount of decks in the shoe are already factored in.
This card counting system requires the player to pay special attention to each Seven dealt from the deck. Sevens are neutral in most systems—including Hi-Lo and OPP—but in Red Seven those with a red suit are given a count of +1. Low cards are also given a +1 while high cards (8-Ace) have a value of -1.
#3: Knock-Out Blackjack
“KO” has been trumpeted as the “easiest card-counting system ever devised.” While that may be an excessively bold statement, it is an effective blackjack strategy that is certainly simpler than Hi-Lo.
The only real difference between KO and other systems is that Seven is a low card instead of a neutral one, so it always receives a +1. This means that the count is unbalanced (similar to Red Seven) and each deck will conclude with a count of +4.
There is no need to convert this number into a true count. But because the count will be always be a bit higher than it would be with a balanced system, how do you know when the time is right to increase your wager?
Comparison Of Card Counting Systems
The standard equation used is +2 times the amount of decks in the shoe. Assuming that you’re playing at a six-deck table, you should increase your wager only when the count is +12 or higher. You may need to play through a few decks to get to this number, so be patient.
Final Verdict
Each system mentioned here is both simple and effective. But which is the most effective? The OPP is the simplest of the three but is generally considered the least accurate. Arnold Snyder actually performed a comprehensive comparison of Red Seven and Knock-Out, and found the end result to be strikingly similar.
His statistical model found that in a six-deck game KO carried a player edge of .62, just a hair above the .61 for Red Seven. Considering that KO is slightly easier to use than Red Seven, one can conclude that it’s a better option.
Easiest Card Counting System Online
Tags: Arnold Snyder, Blackjack, Blackjack Hall of Fame, blackjack strategy, Card counting, card counting system, counting cards, easiest card-counting system ever devised, easy to learn card counting systems, Knock-Out Blackjack, OPP Card Counting System, Red Seven
Opp Blackjack Counting System
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